The curve editor supports any number of anchor points, four point types (corner, cusp, smooth and symmetrical) and six curve continuation methods for defining curve behavior in the areas beyond the endpoints. Starting with version 3.0, both filter authors and end-users can take advantage of fully editable Bézier curves. Starting with version 3.0, Filter Forge allows you to use multiple source images. In previous Filter Forge versions, you could only use a single source image or a Photoshop layer, which was one of Filter Forge’s biggest limitations. By default, the first rendering pass of the progressive preview is up to 16 times faster than the original preview method! Read more… The idea behind progressive previews is to give you a rough, low-resolution preview of the rendered image as fast as possible, then gradually refine it in subsequent rendering passes until the image reaches the final level of quality. Progressive Preview (click the picture below to see the video): We have finally released Filter Forge 3.0 for both Mac and PC:įor those who are not yet familiar with Filter Forge, it’s a versatile 2D procedural texturing tool that works both as a standalone app and as a Photoshop plugin and lets you generate resolution-independent seamless textures with bump, diffuse and normal maps with resolutions up to 65000圆5000 pixels.
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